![]() ![]() When compared to the visual satisfaction you get of stomping a mech across the map and obliterating a variety of buildings, airships make up for it in terms of scale. They reminded me greatly of the Kirov airships which the Soviet faction was able to deploy in Command & Conquer: Red Alert 3, having the same very slow and stately movement while having the ability to reign death from above. They perform a role which is part transportation and part aerial bombardment, and while visually they’re all splendid, their lumbering movement and lack of tactical consideration (as they naturally ignore cover) makes them feel rather like a blunt hammer. All the factions now get airships, but they feel a bit lacklustre. Speaking of which, gameplay by and large hasn’t really changed from the core Iron Harvest structure, with missions still being a variety of streamlined base-building combined with capturing resource points, key objectives and enjoying the mission storyline. Usonia’s airships are very reminiscent of Fallout 4’s Prydwen. Overall the plot is just as enjoyable as the main game campaigns were, and adds another well produced, story-driven experience complete with theatrical cutscenes, the gameplay of which gives you an understanding of how Usonia plays compared to the other factions. Later the action shifts to Arabia and focuses on the civil wars erupting in the region, with the local populace attempting to break free from the colonial legacy of the Saxony Empire. The campaign of Operation Eagle follows Captain William Mason, an elite member of the Union military who is airdropped in as Usonia quietly invades Alaska (as in this universe, the Alaska Purchase of 1867 never happened) on the pretext of securing Union business interests in the region, while Rusviet is struggling with the after effects of their revolution. Operation Eagle doesn’t particularly change the Iron Harvest formula, but it does add another very enjoyable campaign, complete with the introduction of air units for all factions. Now, Operation Eagle has airdropped onto the scene, introducing an entirely new faction in the form of the Union of Usonia, the game’s equivalent of the United States. Its first bit of DLC, Rusviet Revolution, covered the 1920+ universe’s version of the Russian Revolution, in a short, bite-size campaign without introducing any new units or gameplay. Iron Harvest: Operation Eagle releases for PC on May 27th for $19.99 US.Iron Harvest, the Dieselpunk mech-based RTS which was released late last year, has had a fairly successful time since release. Operation Eagle is also available as a standard DLC add-on for existing players on Steam, GOG, and Epic Games Store. The standalone Steam version will contain the entire Usonia campaign along with the Polania tutorial levels and allows all players to compete in all multiplayer modes. ![]() This means that players who are new to Iron Harvest or want to check out Operation Eagle only can begin their conquest without purchasing the original base game (Steam only). Operation Eagle will launch on Steam as an exclusive standalone product. Every Iron Harvest player will get access to new units, buildings and maps via matchmaking. ![]() The Operation Eagle DLC contains Usonia Faction with over 20 new units, Usonia Campaign (single player & co-op), three new playable heroes, new playable allies from a yet-to-be revealed secret faction, new flying units for all factions, new structures and anti-air defenses for all factions, and new multiplayer maps. KING Art Games have announced Iron Harvest: Operation Eagle, the upcoming content add-on that introduces the American Union of Usonia to the RTS game.
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